unbindall unbind SHIFT bind ENTER "+zoom" bind SPACE "kill" bind MOUSE3 "+activate" bind h "+topshots" bind i "ready" bind j "+stats" bind l "openlimbomenu" bind t "messagemode" bind y "messagemode2" bind v "mp_quickmessage" bind ~ "toggleconsole" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind CTRL "+movedown" bind END "+scores" bind F1 "vote yes" bind F2 "vote no" bind F12 "screenshot" bind KP_LEFTARROW "+sprint" bind KP_ENTER "mp_fireteamadmin" bind KP_INS "+reload" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind F3 "vstr vdn" bind F4 "vstr vup" bind KP_DEL "+speed" bind DEL "+prone" bind \ "weapalt" bind PGUP "cg_fov 100" bind PGDN "cg_fov 90" bind 1 "setspawnpt 0; echo ^1[^7Default^1]" bind 2 "setspawnpt 1; echo ^1[^7Axis/ammohouse^1]" bind 3 "setspawnpt 2; echo ^1[^7Allies^1]" bind 4 "setspawnpt 3; echo ^1[^7Allied Spawn (Goldrush)^1]" bind 5 "setspawnpt 4; echo ^1[^7Forward Hut^1]" bind 6 "setspawnpt 5; echo ^1[^7Command Post/Lower Warehouse^1]" // -============class & vsay============- bind F7 "class e 1; say_team ^7ng" bind F8 "class m 1; say_team ^7md" bind KP_RIGHTARROW "vsay_team medic" bind KP_PGUP "vsay_team needammo" bind F6 "class f 37; say_team ^7lt" bind F9 "class c 1; say_team ^7co" bind F12 "class s 4;say_team ^7pf" // -============weapons============- bind HOME "weaponbank 7;cg_drawgun 1" //mines bind KP_5 "weaponbank 1;cg_drawgun 1" //knife bind KP_END "weaponbank 5;cg_drawgun 1" //special 1 bind KP_DOWNARROW "weaponbank 6;cg_drawgun 1" //special 2 bind KP_PGDN "weaponbank 3;cg_drawgun 0" //smg bind KP_HOME "weaponbank 2;cg_drawgun 0" //pistol bind KP_UPARROW "weaponbank 4;cg_drawgun 1" //nades //mem & fps settings seta com_soundmegs "32" seta com_crashed "0" seta com_hunkmegs "512" seta com_maxfps "100" seta forcefps "100" seta com_zoneMegs "32" //sound settings seta s_wavonly "0" seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "22" seta s_doppler "0" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.3" //mouse movement seta cg_runroll "0.00000" seta cg_runpitch "0.00000" seta cg_bobup "0.00000" seta cg_bobroll "0.00000" seta cg_bobpitch "0.00000" seta cg_bobyaw "0.00000" seta m_yaw "0.02200" seta m_pitch "0.01501" seta in_mouse "1" seta m_filter "0" seta cl_freelook "1" seta cl_mouseAccel "0.00000" seta sensitivity "1.25000" //net settings seta rate "25000" seta snaps "20" seta cl_timenudge "0" seta cl_maxpackets "100" seta cl_packetdup "1" seta cl_wwwDownload "0" seta cl_allowDownload "0" //blood seta cg_blinktime "100" seta cg_showblood "0" seta cg_bloodDamageBlend "0" seta cg_bloodTime "0" seta cg_bloodflash "0" //crosshair seta cg_crosshairAlphaAlt "1.0" seta cg_drawCrosshair "5" seta cg_crosshairpulse "0" seta cg_crosshairSize "45" seta cg_crosshairHealth "0" seta cg_crosshairColorAlt "cyan" seta cg_crosshairAlpha "1.0" seta cg_crosshairColor "cyan" //hud settings seta cg_drawGun "0" seta cg_popuplimbomenu "0" seta cg_drawTeamOverlay "2" seta cg_drawCrosshairNames "1001.0" seta cg_drawCompass "1" seta b_popuptime "0" seta cg_drawFPS "1" seta cg_fov "100" seta cg_drawReinforcementTime "1" seta cg_lagometer "0" seta cf_wtopshots "1.0" seta cf_wstats "1.2" seta cg_noVoiceText "0" seta cg_noVoiceChats "0" seta cg_teamChatsOnly "0" seta cg_drawRoundTimer "1" //some misc tweaks & settings seta cg_coronafardist "0" seta cg_fastSolids "0" seta cg_vertexlight "1" seta cg_noTaunt "0" seta cg_deferPlayers "1" seta timescale "66" seta cg_timescale "66" seta cg_autoaction "1" seta cg_coronas "1" seta cg_teamChatHeight "4" seta cg_teamChatTime "5000" seta cg_cycleAllWeaps "1" seta cg_drawspreadscale "2" seta cg_stereoSeparation "0.4" seta cg_zoomStepFG "10" seta cg_zoomStepSnooper "5" seta cg_zoomStepBinoc "3" seta cg_zoomDefaultFG "55" seta cg_zoomDefaultSnooper "40" seta cg_zoomDefaultBinoc "22.5" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_zoomfov "22.5" seta cg_announcer "1" seta cg_useWeapsForZoom "1" seta cg_drawBuddies "1" seta cg_selectedPlayer "2" seta cg_marktime "0" seta cg_smallCompass "1" seta cg_drawCrosshairPickups "1" seta cg_viewsize "100" seta cg_autoactivate "1" seta cg_predictItems "1" seta cg_voiceSpriteTime "5000" seta cg_cursorHints "1" seta cg_descriptiveText "1" seta cg_quickMessageAlt "1" seta cg_drawNotifyText "1" seta cl_doubletapdelay "0" seta cg_autoswitch "0" seta cl_run "1" seta cl_punkbuster "1" seta cg_wolfparticles "0" seta cg_simpleItems "1" seta cg_lodbias "2" seta cg_lodscale "5" seta cg_shadows "0" seta cg_printObjectiveInfo "1" seta cg_drawWeaponIconFlash "0" seta cg_gibs "0" seta cg_brassTime "0" seta cg_atmosphericEffects "0" seta cg_drawsmallpopupicons "1" seta cg_weaponcycledelay "0" seta cg_noAmmoAutoSwitch "1" seta cg_muzzleFlash "1" seta cg_autoreload "0" seta logfile "2" seta r_cache "1" seta cg_complaintPopUp "0" //graph settings seta r_fullscreen "1" seta r_mode "6" seta r_gamma "2" seta r_picmip "3" seta r_picmip2 "3" seta r_colorbits "16" seta r_texturebits "16" seta r_depthbits "16" seta r_stencilbits "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_swapinterval "0" seta r_intensity "1.5" seta r_mapoverbrightbits "3" seta r_overbrightbits "1" seta r_dynamiclight "0" seta r_ignorehwgamma "1" seta r_wolffog "0" seta r_dlightBacks "0" seta r_subdivisions "4" seta r_inGameVideo "0" seta r_ext_texture_env_add "0" seta r_lodcurveerror "250" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "1" seta r_roundImagesDown "1" seta r_drawfoliage "0" seta r_simpleMipMaps "1" seta r_vertexLight "1" seta r_allowExtensions "1" seta r_flares "2" seta r_finish "1" seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail seta r_lodscale "5" seta r_drawSun "0" seta r_fastsky "0" seta r_ext_ATI_pntriangles "0" seta r_ati_truform_tess "0" seta r_ati_fsaa_samples "0" seta r_ext_texture_filter_anisotropic "0" seta r_flares "0" seta r_smp "0" seta r_displayrefresh "100" //etpro seta b_popuptime "0" seta b_althud "2" seta b_althudflags "4" seta b_hitsounds "1" seta b_drawranks "0" seta b_tracers "2" seta b_goatsound "0" seta b_drawclock "0" seta b_fireteamalpha "1" seta b_simpleItems "1" seta b_muzzleFlash "0" seta b_descriptiveTextScale "1" seta b_fireteamlatchedclass "1" seta b_noactivatelean "0" seta b_cvarbackups "0"